3DCoat
3D modeling application combining voxel and polygon sculpting and retopo
3DCoat is an application that combines voxel and polygon technologies to take a 3D idea from a block of digital clay to a production-ready, fully textured organic or hard surface model. It covers sculpting, voxels, modeling, retopology, painting, PBR texturing, UV mapping, and rendering in one pipeline.
Features include voxel sculpting with adaptive dynamic tessellation and boolean operations, polygonal modeling with splines and joints, auto-retopology (AUTOPO) and manual retopo tools, UV mapping with GU, ABF, LSCM, and Planar unwrapping, and PBR texturing with Smart Materials, layers, and texture sizes up to 16k. Rendering supports PBR, HDR lighting, screen space reflections, and Renderman. The 2026.11 release adds GPU node-based texturing, procedural materials and masks, texturing while sculpting, 3D lattice voxel structures, parametric hybrid modeling, and LWO3 import and GLB export. Scripting is supported for repetitive actions.
3DCoat is available in several editions: 3DCoatTextura focuses on texturing and rendering, while 3DCoatPrint is a free version for creating print-ready models with export limits. A 30-day trial is offered, along with an academic program used in universities, colleges, and schools. Licenses are node-locked, with an option to upgrade to floating, and volume discounts apply to multiple licenses ordered together.
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